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Home » ICT » Infrastructure/Network Security » IIN-6130717
  • Global Mobile Edge Computing Market Insights, Opportunity Analysis, Market Shares and Forecast 2017 – 2023

  • Publish: July 2017 | Report Code: IIN-6130717

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Mobile Edge Computing (MEC) is a network architecture that enabled IT service environment and cloud computing capabilities at the edge of cellular network. MEC technology is designed in such a way that is can be implemented in cellular base station. By such implementation MEC enables enhanced user experience with high network bandwidth. The increasing adoption of 4G and 5G technology is boosting the growth with a CAGR of around 50.2% in global Mobile Edge Computing (MEC) market. The unprecedented rise in smartphone has resulted into proliferation of data traffic. The MEC enables network performance, video acceleration which has increased smartphone user experience. Growing requirement of 4G & 5G technology due to rise in video streaming globally. MEC is generally considered for 5G network that handles the challenges faced by service providers and operators. Thus, the emergence of 5G technology is boosting the growth in global mobile edge computing market.  

The rise in data traffic is boosting the growth in global MEC market. The proliferation of smart devices such as smartphone, tablets and others has increased the growth of mobile data traffic. The rising use of social media platform has increased the demand for HD content that results in rise in data traffic across the globe. According to research done by various telecommunication companies such as Ericson, Cisco, etc. It is estimated that by the end of 2022 the total mobile data traffic is expected to reach to 69 exabytes which was 8.5 exabytes in 2015. Hence, the growing mobile data traffic is contributing to the growth of the global MEC market. In addition to driving factor, there are factors such as privacy & security concern and regulatory and legal framework restricting the growth of the global Mobile Edge Computing (MEC) market.

 

Source: OBRC Analysis.

The report on global Mobile Edge Computing (MEC) market includes technology, components, verticals.

Technology that are using Mobile Edge Computing (MEC) are:

  • 4G
  • 5G
  • WiMAX




Mobile edge computing (MEC) report components segment include:

  • Hardware
  • Software
  • Services




Verticals in which Mobile Edge Computing (MEC) is deployed includes:

  • Banking, financial services & insurance
  • Healthcare
  • IT & telecom
  • Media & Entertainment
  • Retail
  • Others







The report scope is widely categorized on the basis of its components through which Mobile Edge Computing (MEC) are deployed which include hardware, software and services. Moreover, the market revenue estimates and forecast includes hardware and all other components.

The global Mobile Edge Computing (MEC) market report has been geographically segmented in:

  • North America (U.S. & Canada)
  • Asia Pacific (China, India, Japan, RoAPAC)
  • Europe (UK, France, Germany, RoE)
  • Rest of World





North America accounts highest revenue share in 2016. The rise in mobile data traffic in North America is boosting the growth of North American MEC market. In 2016, North America mobile data traffic is accounted at 1.8 exabytes per month. Moreover, North America accounts to highest data usage in the world. In 2016, data consumption in North America is around 5.1 GB per smartphone. The usage in North America has experienced 40% increase from 2015. Hence, the increasing mobile data traffic is boosting the growth of North America mobile edge computing market. Furthermore, Asia Pacific is the fastest growing region in global Mobile Edge Computing (MEC) market. The growth in Asia Pacific mobile edge computing market is mainly driven by rising mobile data traffic in Asian countries such as India, China, Japan, etc. In Asia Pacific, mobile data traffic is valued at 3.6 exabytes per months in 2016. The major factor behind the growth of Asia Pacific mobile data traffic is rapidly growing mobile broadband subscription in Asian countries such as India, China, Japan, South Korea. China is one of the key growth contributing country in Asia Pacific. The growth of mobile edge computing market in China is majorly driven by rising number of mobile broadband subscription. It is estimated that during 2016-2022 around 440 million broadband subscription will be added. South Korean government is planning to deploy 5G services commercially across the region, also planning to feature around 5 crore 5G services during the winter Olympics 2018 at Pyeongchang. Hence, the growing government support, initiative and investment for the development of 5G wireless network technology is boosting the growth in global mobile edge computing (MEC) market.

Global mobile edge computing market report covers segmentation analysis of technology, components, verticals. Report further covers segments of verticals which includes banking, financial services and insurance, healthcare, IT & telecom, media & entertainment, retail and others.  Media & healthcare held the largest revenue share in vertical segment due to higher adoption of smartphones due to rising demand for HD content and real-time access of an event happening globally.

The major market players of the global Mobile Edge Computing (MEC) market are:

  • IBM CORPORATION (U.S.),
  • HUAWEI TECHNOLOGY CO. LTD. (CHINA),
  • INTEL CORPORATION (U.S.),
  • JUNIPER NETWORK (U.S.),
  • SAGUNA NETWORKS LTD. (ISRAEL)
  • NOKIA CORPORATION (U.S.)
  • OTHERS








These companies using various strategies such as merger & acquisition, collaboration, partnership and product launch. Whereas, new product development is the key strategy adopted by the companies in the mobile edge computing market.

For Example: In August 2016, IBM corporation and Integrated device technology ltd. announced a high-performance computing solution specifically for telecommunication edge networks. The solution combines IBM's POWER8-based servers with RapidIO technology.  Similarly, In February 2017, Saguna networks ltd. and Tech Mahindra joined hands to offer mobile edge computing based acceleration and optimization solution to enhance mobile network utilization and improve user experience.

The report covers detailed analysis of companies which comprises overview, SCOT analysis, product portfolio, strategic initiative, strategic analysis, competitive landscape and market share analysis in mobile edge computing market.

Key reason to buy the report:

  • The report includes market estimation, forecast and analysis for the year 2016-2023.
  • Report includes detailed analysis of different segments such as connectivity, indication and channel through which mobile edge computing distributed.
  • Identify and understand the strength, opportunities, challenges and threat of the mobile edge computing market.
  • Covers details analysis of Porters 5 force model and other strategic models and covers revenues, market share analysis, competitive landscape analysis of major players of voice communication segment market.
  • Detailed analysis of various the regulatory policies which are affecting the global mobile edge computing market.






How we are different from others:

At Occams we provide an extensive portfolio which is comprehensive market analysis along with the market size, market share, and market segmentations. Our report on global mobile edge computing market offers detailed analysis of strategic models such as investment vs. adoption model, see saw analysis, return on investment analysis and others strategic models. Also, the report contains the detailed analysis of application, adoption scenario and decision support for each segment. The report contains detailed patent analysis. The report discusses competitive landscape of the mobile edge computing market, with giving extensive SCOT analysis of key companies. 

Key findings of the global mobile edge computing market.

  • Emerging 5G technology to create huge growth potential in global mobile edge computing market.
  • North America held highest revenue share in 2016.
  • Hardware components of mobile edge computing held the largest revenue share in 2016 due to rising demand for MEC across the globe.
  • New product development is the key strategy adopted by players of mobile edge computing market.  
1. INTRODUCTION
1.1. EXECUTIVE SUMMARY
1.2. ESTIMATION METHODOLOGY
 
2. MARKET OVERVIEW
2.1. GLOBAL MOBILE EDGE COMPUTING (MEC) MARKET: EVOLUTION & TRANSITION
2.2. MARKET DEFINITION & SCOPE
2.3. INDUSTRY STRUCTURE
2.4. REGULATORY FRAMEWORK
2.5. TOTAL MARKET ANALYSIS
2.5.1. TOP 5 FINDINGS
2.5.2. TOP 5 OPPORTUNITY MARKETS
2.5.3. TOP 5 COMPANIES
2.5.4. TOP 3 COMPETITIVE STRATEGIES
2.6. ESTIMATION ANALYSIS
2.7. STRATEGIC ANALYSIS
2.7.1. INVESTMENT VS. ADOPTION MODEL
2.7.2. 360 DEGREE INDUSTRY ANALYSIS
2.7.3. PORTERS 5 FORCE MODEL
2.7.4. PATENT ANALYSIS
2.7.5. SEE-SAW ANALYSIS
2.7.6. CONSUMER ANALYSIS AND KEY BUYING CRITERIA
2.8. COMPETITIVE ANALYSIS
2.8.1. KEY STRATEGIES & ANALYSIS
2.8.2. MARKET SHARE ANALYSIS & TOP COMPANY ANALYSIS
2.9. STRATEGIC RECOMMENDATIONS & KEY CONCLUSIONS
2.9.1. INVESTMENT OPPORTUNITIES BY REGIONS
2.9.2. OPPORTUNITIES IN EMERGING APPLICATIONS
2.9.3. INVESTMENT OPPORTUNITY IN FASTEST GROWING SEGMENT
 
3. MARKET DETERMINANTS 
3.1. MARKET DRIVERS
3.1.1. RISE IN DATA TRAFFIC
3.1.2. RISING DEMAND FOR LOW LATENCY COMPUTING 
3.1.3. PROLIFERATION OF SMARTPHONE ADOPTION
3.2. MARKET RESTRAINTS
3.2.1. PRIVACY AND SECURITY CONCERNS
3.2.2. REGULATORY AND LEGAL FRAMEWORK
3.3. MARKET OPPORTUNITIES
3.3.1. RISING DEMAND FROM BIG DATA ANALYTICS 
3.3.2. RISE IN VIDEO STREAMING (HD & 4K)
3.3.3. INCREASING DEMAND OF NEW TECHNOLOGY FROM EMERGING COUNTRIES
3.4.  MARKET CHALLENGES 
3.4.1. DATA AUTHENTICITY VERIFICATION
3.4.2. HIGH FREQUENCY REQUIREMENT  
 
4. MARKET SEGMENTATION 
4.1. GLOBAL MOBILE EDGE COMPUTING (MEC) MARKET BY TECHNOLOGY
4.1.1. MARKET DEFINITION AND SCOPE
4.1.2. DECISION SUPPORT DATABASE & ESTIMATION METHODOLOGY
4.1.3. COMPARATIVE ANALYSIS ACROSS MARKET SEGMENTS
4.1.4. OPPORTUNITY MATRIX
4.1.5. MARKET SEGMENTATION 
4.1.5.1. GLOBAL 4G MARKET
4.1.5.1.1. APPLICATION
4.1.5.1.2. ADOPTION SCENARIO & MARKET DETERMINANTS
4.1.5.1.3. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
4.1.5.1.4. TOP PLAYERS & KEY PRODUCTS 
4.1.5.1.5. KEY CONCLUSIONS
4.1.5.2. GLOBAL 5G MARKET
4.1.5.2.1. APPLICATION
4.1.5.2.2. ADOPTION SCENARIO & MARKET DETERMINANTS
4.1.5.2.3. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
4.1.5.2.4. TOP PLAYERS & KEY PRODUCTS 
4.1.5.2.5. KEY CONCLUSIONS
4.1.5.3. GLOBAL WI-MAX MARKET
4.1.5.3.1. APPLICATION
4.1.5.3.2. ADOPTION SCENARIO & MARKET DETERMINANTS
4.1.5.3.3. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
4.1.5.3.4. TOP PLAYERS & KEY PRODUCTS 
4.1.5.3.5. KEY CONCLUSIONS
4.2. GLOBAL MOBILE EDGE COMPUTING (MEC) MARKET BY COMPONENTS
4.2.1. MARKET DEFINITION AND SCOPE
4.2.2. DECISION SUPPORT DATABASE & ESTIMATION METHODOLOGY
4.2.3. COMPARATIVE ANALYSIS ACROSS MARKET SEGMENTS
4.2.4. OPPORTUNITY MATRIX
4.2.5. MARKET SEGMENTATION 
4.2.5.1. GLOBAL HARDWARE MARKET
4.2.5.1.1. APPLICATION
4.2.5.1.2. ADOPTION SCENARIO & MARKET DETERMINANTS
4.2.5.1.3. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
4.2.5.1.4. TOP PLAYERS & KEY PRODUCTS 
4.2.5.1.5. KEY CONCLUSIONS
4.2.5.2. GLOBAL SOFTWARE MARKET
4.2.5.2.1. APPLICATION
4.2.5.2.2. ADOPTION SCENARIO & MARKET DETERMINANTS
4.2.5.2.3. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
4.2.5.2.4. TOP PLAYERS & KEY PRODUCTS 
4.2.5.2.5. KEY CONCLUSIONS
4.2.5.3. GLOBAL SERVICES MARKET
4.2.5.3.1. APPLICATION
4.2.5.3.2. ADOPTION SCENARIO & MARKET DETERMINANTS
4.2.5.3.3. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
4.2.5.3.4. TOP PLAYERS & KEY PRODUCTS 
4.2.5.3.5. KEY CONCLUSIONS
4.3. GLOBAL MOBILE EDGE COMPUTING (MEC) MARKET BY VERTICALS
4.3.1. MARKET DEFINITION AND SCOPE
4.3.2. DECISION SUPPORT DATABASE & ESTIMATION METHODOLOGY
4.3.3. COMPARATIVE ANALYSIS ACROSS MARKET SEGMENTS
4.3.4. OPPORTUNITY MATRIX
4.3.5. MARKET SEGMENTATION 
4.3.5.1. GLOBAL BANKING, FINANCIAL SERVICES & INSURANCE MARKET
4.3.5.1.1. APPLICATION
4.3.5.1.2. ADOPTION SCENARIO & MARKET DETERMINANTS
4.3.5.1.3. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
4.3.5.1.4. TOP PLAYERS & KEY PRODUCTS 
4.3.5.1.5. KEY CONCLUSIONS
4.3.5.2. GLOBAL HEALTHCARE MARKET
4.3.5.2.1. APPLICATION
4.3.5.2.2. ADOPTION SCENARIO & MARKET DETERMINANTS
4.3.5.2.3. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
4.3.5.2.4. TOP PLAYERS & KEY PRODUCTS 
4.3.5.2.5. KEY CONCLUSIONS
4.3.5.3. GLOBAL IT & TELECOM MARKET
4.3.5.3.1. APPLICATION
4.3.5.3.2. ADOPTION SCENARIO & MARKET DETERMINANTS
4.3.5.3.3. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
4.3.5.3.4. TOP PLAYERS & KEY PRODUCTS 
4.3.5.3.5. KEY CONCLUSIONS
4.3.5.4. GLOBAL MEDIA & ENTERTAINMENT MARKET
4.3.5.4.1. APPLICATION
4.3.5.4.2. ADOPTION SCENARIO & MARKET DETERMINANTS
4.3.5.4.3. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
4.3.5.4.4. TOP PLAYERS & KEY PRODUCTS 
4.3.5.4.5. KEY CONCLUSIONS
4.3.5.5. GLOBAL RETAIL MARKET
4.3.5.5.1. APPLICATION
4.3.5.5.2. ADOPTION SCENARIO & MARKET DETERMINANTS
4.3.5.5.3. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
4.3.5.5.4. TOP PLAYERS & KEY PRODUCTS 
4.3.5.5.5. KEY CONCLUSIONS
4.3.5.6. GLOBAL OTHERS MARKET
4.3.5.6.1. APPLICATION
4.3.5.6.2. ADOPTION SCENARIO & MARKET DETERMINANTS
4.3.5.6.3. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
4.3.5.6.4. TOP PLAYERS & KEY PRODUCTS 
4.3.5.6.5. KEY CONCLUSIONS
 
5. COMPETITIVE LANDSCAPE
5.1. KEY STRATEGIES
5.1.1. LIST OF MERGERS & ACQUISITION 
5.1.2. LIST OF JOINT VENTURES
5.1.3. LIST OF PRODUCT LAUNCHES
5.1.4. LIST OF PARTNERSHIPS
 
6. GEOGRAPHICAL ANALYSIS
6.1. DECISION SUPPORT DATABASE & ESTIMATION METHODOLOGY
6.2. COMPARATIVE ANALYSIS ACROSS MARKET SEGMENTS
6.3. OPPORTUNITY MATRIX
6.4. GLOBAL MOBILE EDGE COMPUTING (MEC) MARKET BY REGION 2014-2023 ($ MILLION)
6.4.1. NORTH AMERICA
6.4.1.1. INDUSTRIAL END-USER ANALYSIS 2014-2023 ($ MILLION)
6.4.1.2. TOP COUNTRY ANALYSIS
6.4.1.2.1. U.S. 
6.4.1.2.1.1. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
6.4.1.2.1.2. TOP PLAYERS & KEY PRODUCTS
6.4.1.2.1.3. KEY CONCLUSIONS
6.4.1.2.2. CANADA
6.4.1.2.2.1. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
6.4.1.2.2.2. TOP PLAYERS & KEY PRODUCTS
6.4.1.2.2.3. KEY CONCLUSIONS
6.4.2. EUROPE
6.4.2.1. INDUSTRY END-USER ANALYSIS 2014-2023 ($ MILLION)
6.4.2.2. TOP COUNTRY ANALYSIS
6.4.2.2.1. UK
6.4.2.2.1.1. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
6.4.2.2.1.2. TOP PLAYERS & KEY PRODUCTS
6.4.2.2.1.3. KEY CONCLUSIONS
6.4.2.2.2. FRANCE
6.4.2.2.2.1. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
6.4.2.2.2.2. TOP PLAYERS & KEY PRODUCTS
6.4.2.2.2.3. KEY CONCLUSIONS
6.4.2.2.3. GERMANY
6.4.2.2.3.1. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
6.4.2.2.3.2. TOP PLAYERS & KEY PRODUCTS
6.4.2.2.3.3. KEY CONCLUSIONS
6.4.2.2.4. SPAIN
6.4.2.2.4.1. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
6.4.2.2.4.2. TOP PLAYERS & KEY PRODUCTS
6.4.2.2.4.3. KEY CONCLUSIONS
6.4.2.2.5. REST OF EUROPE
6.4.2.2.5.1. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
6.4.2.2.5.2. TOP PLAYERS & KEY PRODUCTS
6.4.2.2.5.3. KEY CONCLUSIONS
6.4.3. ASIA PACIFIC
6.4.3.1. INDUSTRY END-USER ANALYSIS 2014-2023 ($ MILLION)
6.4.3.2. TOP COUNTRY ANALYSIS
6.4.3.2.1. CHINA
6.4.3.2.1.1. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
6.4.3.2.1.2. TOP PLAYERS & KEY PRODUCTS
6.4.3.2.1.3. KEY CONCLUSIONS
6.4.3.2.2. INDIA
6.4.3.2.2.1. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
6.4.3.2.2.2. TOP PLAYERS & KEY PRODUCTS
6.4.3.2.2.3. KEY CONCLUSIONS
6.4.3.2.3. JAPAN
6.4.3.2.3.1. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
6.4.3.2.3.2. TOP PLAYERS & KEY PRODUCTS
6.4.3.2.3.3. KEY CONCLUSIONS
6.4.3.2.4. AUSTRALIA
6.4.3.2.4.1. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
6.4.3.2.4.2. TOP PLAYERS & KEY PRODUCTS
6.4.3.2.4.3. KEY CONCLUSIONS
6.4.3.2.5. REST OF ASIA PACIFIC
6.4.3.2.5.1. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
6.4.3.2.5.2. TOP PLAYERS & KEY PRODUCTS
6.4.3.2.5.3. KEY CONCLUSIONS
6.4.4. ROW
6.4.4.1. INDUSTRY END-USER ANALYSIS 2014-2023 ($ MILLION)
6.4.4.2. TOP COUNTRY ANALYSIS
6.4.4.2.1. LATIN AMERICA
6.4.4.2.1.1. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
6.4.4.2.1.2. TOP PLAYERS & KEY PRODUCTS
6.4.4.2.1.3. KEY CONCLUSIONS
6.4.4.2.2. MIDDLE EAST & AFRICA 
6.4.4.2.2.1. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
6.4.4.2.2.2. TOP PLAYERS & KEY PRODUCTS
6.4.4.2.2.3. KEY CONCLUSIONS
 
7. COMPANY PROFILES
7.1. ADLINK TECHNOLOGY INC.
7.1.1. OVERVIEW
7.1.2. PRODUCT PORTFOLIO
7.1.3. KEY INNOVATION SECTOR
7.1.4. STRATEGIC INITIATIVES 
7.1.5. SCOT ANALYSIS
7.1.6. STRATEGIC ANALYSIS
7.2. ARTESYN’S EMBEDDED TECHNOLOGIES
7.2.1. OVERVIEW
7.2.2. PRODUCT PORTFOLIO
7.2.3. KEY INNOVATION SECTOR
7.2.4. STRATEGIC INITIATIVES 
7.2.5. SCOT ANALYSIS 
7.2.6. STRATEGIC ANALYSIS
7.3. GIGASPACES
7.3.1. OVERVIEW
7.3.2. PRODUCT PORTFOLIO
7.3.3. KEY INNOVATION SECTOR
7.3.4. STRATEGIC INITIATIVES 
7.3.5. SCOT ANALYSIS
7.3.6. STRATEGIC ANALYSIS
7.4. HUAWEI TECHNOLOGIES CO. LTD.
7.4.1. OVERVIEW
7.4.2. PRODUCT PORTFOLIO
7.4.3. KEY INNOVATION SECTOR
7.4.4. STRATEGIC INITIATIVES 
7.4.5. SCOT ANALYSIS
7.4.6. STRATEGIC ANALYSIS
7.5. IBM CORPORATION
7.5.1. OVERVIEW
7.5.2. PRODUCT PORTFOLIO
7.5.3. KEY INNOVATION SECTOR
7.5.4. STRATEGIC INITIATIVES 
7.5.5. SCOT ANALYSIS 
7.5.6. STRATEGIC ANALYSIS
7.6. INTEGRATED DEVICE TECHNOLOGY, INC.
7.6.1. OVERVIEW
7.6.2. PRODUCT PORTFOLIO
7.6.3. KEY INNOVATION SECTOR
7.6.4. STRATEGIC INITIATIVES 
7.6.5. SCOT ANALYSIS 
7.6.6. STRATEGIC ANALYSIS
7.7. INTEL CORPORATION
7.7.1. OVERVIEW
7.7.2. PRODUCT PORTFOLIO
7.7.3. KEY INNOVATION SECTOR
7.7.4. STRATEGIC INITIATIVES 
7.7.5. SCOT ANALYSIS 
7.7.6. STRATEGIC ANALYSIS
7.8. JUNIPER NETWORKS, INC.
7.8.1. OVERVIEW
7.8.2. PRODUCT PORTFOLIO
7.8.3. KEY INNOVATION SECTOR
7.8.4. STRATEGIC INITIATIVES 
7.8.5. SCOT ANALYSIS 
7.8.6. STRATEGIC ANALYSIS
7.9. NOKIA CORPORATION
7.9.1. OVERVIEW
7.9.2. PRODUCT PORTFOLIO
7.9.3. KEY INNOVATION SECTOR
7.9.4. STRATEGIC INITIATIVES 
7.9.5. SCOT ANALYSIS 
7.9.6. STRATEGIC ANALYSIS
7.10. PEERAPP, INC.
7.10.1. OVERVIEW
7.10.2. PRODUCT PORTFOLIO
7.10.3. KEY INNOVATION SECTOR
7.10.4. STRATEGIC INITIATIVES 
7.10.5. SCOT ANALYSIS
7.10.6. STRATEGIC ANALYSIS
7.11. QUORTUS
7.11.1. OVERVIEW
7.11.2. PRODUCT PORTFOLIO
7.11.3. KEY INNOVATION SECTOR
7.11.4. STRATEGIC INITIATIVES 
7.11.5. SCOT ANALYSIS
7.11.6. STRATEGIC ANALYSIS
7.12. SAGUNA NETWORKS LTD.
7.12.1. OVERVIEW
7.12.2. PRODUCT PORTFOLIO
7.12.3. KEY INNOVATION SECTOR
7.12.4. STRATEGIC INITIATIVES 
7.12.5. SCOT ANALYSIS
7.12.6. STRATEGIC ANALYSIS
7.13. SPIDERCLOUD WIRELESS, INC.
7.13.1. OVERVIEW
7.13.2. PRODUCT PORTFOLIO
7.13.3. KEY INNOVATION SECTOR
7.13.4. STRATEGIC INITIATIVES 
7.13.5. SCOT ANALYSIS
7.13.6. STRATEGIC ANALYSIS
7.14. VASONA NETWORKS
7.14.1. OVERVIEW
7.14.2. PRODUCT PORTFOLIO
7.14.3. KEY INNOVATION SECTOR
7.14.4. STRATEGIC INITIATIVES 
7.14.5. SCOT ANALYSIS
7.14.6. STRATEGIC ANALYSIS
7.15. ZTE CORPORATION
7.15.1. OVERVIEW
7.15.2. PRODUCT PORTFOLIO
7.15.3. KEY INNOVATION SECTOR
7.15.4. STRATEGIC INITIATIVES 
7.15.5. SCOT ANALYSIS
7.15.6. STRATEGIC ANALYSIS
 
LIST OF TABLES
 
1. GLOBAL MOBILE EDGE COMPUTING (MEC) MARKET BY TECHNOLOGY 2014-2023 ($ MILLION)
2. GLOBAL 4G MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
3. GLOBAL 5G MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
4. GLOBAL WI-MAX MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
5. GLOBAL MOBILE EDGE COMPUTING (MEC) MARKET BY COMPONENTS 2014-2023 ($ MILLION)
6. GLOBAL HARDWARE MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
7. GLOBAL SOFTWARE MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
8. GLOBAL SERVICES MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
9. GLOBAL MOBILE EDGE COMPUTING (MEC) MARKET BY VERTICALS 2014-2023 ($ MILLION)
10. GLOBAL BANKING, FINANCIAL SERVICES & INSURANCE MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
11. GLOBAL HEALTHCARE MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
12. GLOBAL IT & TELECOM MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
13. GLOBAL MEDIA & ENTERTAINMENT MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
14. GLOBAL RETAIL MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
15. GLOBAL OTHERS MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
16. NORTH AMERICA MOBILE EDGE COMPUTING (MEC) MARKET 2014-2023 ($ MILLION)
17. EUROPE MOBILE EDGE COMPUTING (MEC) MARKET 2014-2023 ($ MILLION)
18. ASIA PACIFIC MOBILE EDGE COMPUTING (MEC) MARKET 2014-2023 ($ MILLION)
19. REST OF THE WORLD MOBILE EDGE COMPUTING (MEC) MARKET 2014-2023 ($ MILLION)
 
LIST OF FIGURES
 
1. GLOBAL MOBILE EDGE COMPUTING (MEC) MARKET BY TECHNOLOGY 2014-2023 ($ MILLION)
2. GLOBAL 4G MARKET 2014-2023 ($ MILLION)
3. GLOBAL 5G MARKET 2014-2023 ($ MILLION)
4. GLOBAL WI-MAX MARKET 2014-2023 ($ MILLION)
5. GLOBAL MOBILE EDGE COMPUTING (MEC) MARKET BY COMPONENTS 2014-2023 ($ MILLION)
6. GLOBAL HARDWARE MARKET 2014-2023 ($ MILLION)
7. GLOBAL SOFTWARE MARKET 2014-2023 ($ MILLION)
8. GLOBAL SERVICES MARKET 2014-2023 ($ MILLION)
9. GLOBAL MOBILE EDGE COMPUTING (MEC) MARKET BY VERTICALS 2014-2023 ($ MILLION)
10. GLOBAL BANKING, FINANCIAL SERVICES & INSURANCE MARKET 2014-2023 ($ MILLION)
11. GLOBAL HEALTHCARE MARKET 2014-2023 ($ MILLION)
12. GLOBAL IT & TELECOM MARKET 2014-2023 ($ MILLION)
13. GLOBAL MEDIA & ENTERTAINMENT MARKET 2014-2023 ($ MILLION)
14. GLOBAL RETAIL MARKET 2014-2023 ($ MILLION)
15. GLOBAL OTHERS MARKET 2014-2023 ($ MILLION) 
16. UNITED STATES (U.S.) MOBILE EDGE COMPUTING (MEC) MARKET 2014-2023 ($ MILLION)
17. CANADA MOBILE EDGE COMPUTING (MEC) MARKET 2014-2023 ($ MILLION)
18. UNITED KINGDOM (UK) MOBILE EDGE COMPUTING (MEC) MARKET 2014-2023 ($ MILLION)
19. FRANCE MOBILE EDGE COMPUTING (MEC) MARKET 2014-2023 ($ MILLION)
20. GERMANY MOBILE EDGE COMPUTING (MEC) MARKET 2014-2023 ($ MILLION)
21. SPAIN MOBILE EDGE COMPUTING (MEC) MARKET 2014-2023 ($ MILLION)
22. ROE MOBILE EDGE COMPUTING (MEC) MARKET 2014-2023 ($ MILLION)
23. INDIA MOBILE EDGE COMPUTING (MEC) MARKET 2014-2023 ($ MILLION)
24. CHINA MOBILE EDGE COMPUTING (MEC) MARKET 2014-2023 ($ MILLION)
25. JAPAN MOBILE EDGE COMPUTING (MEC) MARKET 2014-2023 ($ MILLION)
26. AUSTRALIA MOBILE EDGE COMPUTING (MEC) MARKET 2014-2023 ($ MILLION)
27. ROAPAC MOBILE EDGE COMPUTING (MEC) MARKET 2014-2023 ($ MILLION)
28. LATIN AMERICA MOBILE EDGE COMPUTING (MEC) MARKET 2014-2023 ($ MILLION)
29. MENA MOBILE EDGE COMPUTING (MEC) MARKET 2014-2023 ($ MILLION)
 

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